As an interesting coincidence, and in a crappy mood because Dimwit Drumpf just won’t shut up and die already, I decided a few days ago to fire up Skyrim so I could wander around, be nice to Villagers, do a favor for a Jarl, kill some Bandits, and forget for a short while what utter… Continue reading Skyrim VR with Oculus Rift and Touch
Category: OculusRift
So Many XR Ideas – But For What Market?
I am not alone in this, certainly, but I have so many ideas for things that I think would be really cool, or really informative, or really compelling, or really je ne sais quois. Here’s an idea that would appeal to me, and quite possibly to at least a dozen other people: VR Model Railroad.… Continue reading So Many XR Ideas – But For What Market?
What’s Not Yet VR
…is Linden Labs’ Second Life Project OculusRift 4.1.0.317313 Released just a couple days ago, I learned of its existence because of a Tweet by Jo Yardley (@1920sberlin)… and excitedly downloaded it to try it out. So far, I hate it. Here’s what a rather small window of the regular 4k flat monitor looks like in… Continue reading What’s Not Yet VR
What Is VR?
I disagree with many people on this, but that also puts me in good company. Many of the brightest minds out there also disagree with many of the other brightest minds out there. One blogger and VR-creator whom I admire greatly likes to use the hashtag #VRisthepaintingnotthebrush a lot lately. But here’s the funny thing:… Continue reading What Is VR?